Rules (WWE 2K14)

- Mercy - In-Game Wrestler = ONLY 1 CHANGE PER SEASON
ALL Roster is available (Includes retired/deceased)
Pick 1 era, get all eras (Example; Pick Undertaker, get ALL 3 (ABA, 2013 & Old School) versions of him)

Can mix all era movesets into one (Example; May use 'Codebreaker' on Retro Chris Jericho)

 

- Carnage = Created Wrestler - SAME CARNAGE SUPERSTAR ALL SEASON

NO submission signatures OR finishers allowed on Carnage Superstar
If you're a World Champion = 95
If you're a Mid-Card Champion = 87
Anything less/New joining = 80

 

NO spamming moves (continiously doing the same move over & over)

NO twitching (moving your superstar around before doing a move)

3 second 'stalling' rule (you are allowed to 'stall' for 3 seconds or less before doing a move or strike)
2 taunts at a time during a match (must hit at least another 2 moves before going for anymore)

Using a signature/finisher OR leverage pin are the ONLY ways to win (you MAY pin off of someone else's finisher/signature)

You MUST hit at least 3 finishers before going for a submission victory (you MAY submit someone on your third finisher; must hit everyone with 3 finishers in a multi-man match unless otherwise stated)
NO Champion's Advantage (title can change on DQ AND/OR countout)

ALL speciality finishers count as hitting a finisher (HiaC/Ladder/OMG moments, etc.)


Character-specific comebacks/Set to None if you don't have
SET 3 Ablities - Comeback (can choose not to pick this)
Up to Heavyweight Guys - Springboard, leverage (CAN'T HAVE HAMMER THROW OR RESILENCY)
Super-Heavyweight Guys - Hammer Throw, Resilency (CAN'T HAVE SPRINGBOARD OR LEVERAGE)
Abilities: Comeback, Outside Dives, Springboard Dives, Resilency, Hammer Throw, Leverage Pin, Dirty Pin, Ring Escape & Move Thief

 

Match Type Variations (EXTRAS to do)

Extreme Rules
- Use 4 weapons before going for win
Hell in a Cell
- Break side & top of cell before going for win
Ring of Fire
- Same as MANDATORY
Inferno
- Hit an extra finisher before going for win
Iron Man
- Falls reset the finisher count
Ladder
- Same as MANDATORY
Last Man Standing
- Hit an extra finisher & break announce table before going for win
Steel Cage (Pin)
- Same as MANDATORY
Steel Cage (Escape)
- Hit an extra finisher
- Door escape OFF
Submission
- Normal submission rule applies
Table
- Hit an extra finisher before going for win
TLC
- Break a table and use either ladder or chair before going for win
I Quit
- Hit an extra finisher before going for win
Tag Team (Normal)
- When legal man leaves ring, anything goes until BOTH legal man are in the ring
- NO interference unless pinfalls/submissions are gone for
Tag Team (Tornado)
- NO interference unless pinfalls/submissions are gone for
Tag Team (Elimination Normal)
- When gets down to a handicap situation, you MUST tag in and out
Tag Team (Elimination Tornado)
- When gets down to handicap situation, you do NOT have to tag in and out
King of the Cell
- 4-6 people start
- 2 people that are involved in top breaking, finish off match
- finishers hit up until that point DO NOT count towards the final singles match
King of the Mountain
- Once hit with a finisher, you must wait outside the ring for 20 seconds
- Timer does not start until you are standing outside of the ring
Over the Top Rope
- Eliminations are allowed in anyway, except via Royal Rumble finishers
Elimination Chamber
- Same as MANDATORY; finisher rule applies to everyone involved in match
Handicap (Normal)
- you MUST tag in and out
Handicap (Tornado)
- you do NOT have to tag in and out
Handicap (Elimination)
- finisher rule applies to everyone involved in match
Gauntlet
- finisher rule applies to everyone involved in match
Survival of the Fittest
- finisher rule applies to everyone involved in match
DQ
- hit an extra finisher before going for win
Finisher
- set limit at your choice
Count-Out
- hit an extra finisher before going for win
- count set to 10 in this match
Chairs
- any other weapon used, person will be dq'd
- hit an extra finisher before going for win
Falls Count Anywhere
- hit a finisher inside and outside of ring before going for win
Hard 20
- each weapon shot counts as a point
- OMG moments + table breaks count as 2

 

FAILURE TO COMPREHEND ANY OF THE FOLLOWING RULES IN ANY MATCH, AND YOU WILL BE IMMEDIATELY DISQUALIFIED AND YOU WILL RECIEVE AN AUTOMATIC LOSS ON YOUR RECORD. IF IT CONTINUES, SUSPENSION AND/OR BANNING FROM NCW MAY BE NECESSARY. IF YOU ARE INTERESTED IN SUGGESTING RULES TO BE INVOKED, MESSAGE NCW CEO FUTURE, NCW COO KIRK or NCW FRANCHISE FOR MORE INFORMATION.

UPDATED: SEPTEMBER 26th, 2013